770 720 // Server coordinates on the targetmap
1       // server info window orientation on the map (0 = left, 1 = right)
0       // AI Controlled server? 1=YES, 0=NO
0       // Initially visible?
4       // Initial integrity level
9       // Firewall level
2       // CPU level
1       // Voiceprint password enabled?
0       // Retina scan password?
0       // Encryption key?
35000   // Money
0 0 
-
0 0 
-
0 0 
-

// Each server can have 3 switches (see the above 6 lines).
switchType switchState
Description

switchState: 0 = OFF / 1 = ON
switchType:

SWITCH_NONE             0
SWITCH_NORMAL           1
SWITCH_CAMERA           2       // Turns on and off the surveilance camera
SWITCH_TRAP_1           3       // This is a "trap" switch. It increases the player's trace level by 10% if toggled
